GILGAMESH

 GILGMESH RALLY BUILD ( CONQUERING)


GILGAMESH OPEN FIELD BUILD (SKIN)



G
GILGAMESH OPEN FIELD RALLY BUILD (ARCHER)

Advantage


Legendary archer commander, ideal for PvP.

Great damage ability with Epic Debuff.

Excellent attack buff.

Great reduction in enemy health.

Great conqueror, his main role centers on attacking cities and garrisons.

Disadvantages


Only cash in PVP.

It has no curative factor.

Gilgamesh Summary

Gilagamesh arrives as one of the new meta commanders, specialized in leading archer units and characterized by attacking cities and garrisons.


"Roar of the tiger", powerful active skill with great damage ability in addition to applying a strong debuff to enemies, reducing their health by 30% for 3 seconds.


As a specialist leader in leading archer units, "Archer of Uruk" Increases the health of archers by 30% in addition to increasing damage dealt to enemies with less than 50% power by 20%.


Being a great conqueror, the skill «The right of a king Increases the attack of archers by 20% also applies a strong stack increasing all the damage it deals in cities and garrisons.


"Path of Enkidu" His last passive ability reduces the damage of normal attacks and applies a strong debuff to enemies so that when they use any type of healing, they automatically take direct damage. This ability is further enhanced by "Expertise: Demigod" increasing his damage reduction, direct damage, and applying another strong damage skill increase debuff to his enemy by 15%.


Gilgamesh Abilities Overview

Tiger roar


Active skill | Rage Requirement: 1000


Deals direct damage to the current target (damage factor 1500) and reduces their health by 30% for 3 seconds.


Updates:


Direct Damage Factor: 900/1000/1100/1300/1500

Enemy health reduced: 10% / 15% / 20% / 25% / 30%

Uruk Archer


Passive ability


Archers led by this commander gain 30% more health and deal 20% more damage to enemy troops with less than 50% units remaining.


Updates:


Archer Health Bonus: 10% / 15% / 20% / 25% / 30%

All damage dealt by archers: 10% / 12% / 14% / 17% / 20%

The right of a king


Passive ability


Archers led by this commander gain 20% increased attack when attacking cities or fortresses, and gain a 5% attack bonus every 6 seconds. The bonus lasts 10 seconds and stacks up to 6 times.


Updates:


Archer Attack Bonus: 10% / 12% / 14% / 17% / 20%

Archer Attack Increase (per stack): 1% / 2% / 3% / 4% / 5%

Enkidu Path


Passive ability


Troops led by this commander take 10% less damage from normal attacks.


His attacks have a 30% chance to inflict a bloodlust debuff to affected targets, troops take damage when healed (damage factor 500). This debuff lasts for 3 seconds and can trigger a maximum of once every 5 seconds.


Updates:


Reduced normal attack damage: 2% / 4% / 6% / 8% / 10%

Direct damage factor: 300/350/400/450/500

Demigod


Enhanced: Path of Enkidu | Passive | Expertise


Troops led by this commander take 15% less damage from normal attacks. His attacks have a 30% chance to deal a Blood Desire debuff to affected targets, troops take damage when healed (Damage Factor 700) and take 15% increased skill damage. This debuff lasts for 4 seconds and can trigger a maximum of once every 5 seconds.

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